PlanetSide 2 Großer Patch gegen Monatsende
11.01.2013 - Geschrieben von Rick Bennett
Zum Abschluss führt der Patch auch einige neue Inhalte, wie beispielsweise mit dem SMG, einen neuen Waffentyp pro Fraktion, ein. Hier die genauen Patchnotes.
PlanetSide 2 - Ultimate Empire Showdown
- General performance increases, particularly for lower end GPUs.
- Experience (XP) system enhancements:
- - Dynamic XP system for player kills, players who have more kills are worth more XP.
- - Freshly spawned players will be worth a fraction of the current kill reward.
- - Partial damage XP for dealing damage to vehicles that you don't end up killing.
- - Population XP / Resource bonus moved over to continent population instead of global.
- - Better display of XP sources for things like defensive bonuses & population bonuses.
- - Rebalancing of XP rewards to help support tasks.
- Server transfer token available in Depot.
- UI changes to emphasize score per minute as a primary metric of player comparison.
- Sortable columns on outfit management & addition of "last online" column.
- New weapon type for all empires: SMG.
- Short period of invulnerability will be added to freshly spawned / revived players - breaks upon game actions such as entering a vehicle or using a weapon.
- Dynamic / player configurable colors for minimap & overhead indicators for enemies, friendlies, and squads within a platoon.
- New Hot Spot system that displays where active fights are occurring on the map.
- New spawn buildings with more exits, protected balconies and easy roof access to make them less campable.
- Tunnel systems for amp and tech facilities to give access from spawn rooms to interior of bases and base walls without having to go above ground.
- Making MAXes render more reliably at long distances for players in vehicles.
- AA improvements, notably flak changes for turrets and skyguards, giving them some better ability to aim, although not drastically impacting their DPS.
- Fixes to missiles so that they more reliably detonate and actually blow stuff up.
- Air vehicle weapon tweaks.
- Increases to reload speed for certain HE ground vehicle weapons.
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